public class TriggerNode<IN> extends Node<IN,IN>
graph, inputNodes
Constructor and Description |
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TriggerNode() |
action, action, addInputNode, attach, begin, begin, beginTimer, beginTimer, buffer, completed, concat, concatStrings, count, createErrorMessage, detach, dispatchError, dispatchReset, distinct, doOnCompleted, doOnError, doOnInput, doOnReset, emitOutput, emitOutput, filter, first, first, getGraph, hasInputNodes, isErrorReceived, last, last, map, merge, nth, observer, observer, onAttached, onCompleted, onDetached, onError, onInput, onReset, processInput, removeInputNode, repeat, reverse, setErrorReceived, setGraph, skip, skipWhile, start, string, sum, take, timer, timer, toBoolean, toByte, toChar, toDouble, toFloat, toInt, toLong, toMain, toShort, toWorker, whenClicked, whenTextChanged